Live-Action Roleplaying in Kings Mountain, North Carolina

What is LARP?

LARP, or live-action roleplaying, is a hobby that consists of acting, costuming, prop construction, combat, and improvisation. A LARP is a game where each player creates a character for the setting of the game, and then proceeds to act in that character’s role for the duration of the game. The cowboys and indans you played when you were a kid is just like LARPing, except that we have ways to find out who’s really dead when you yell “Bang, Bang!”

All LARPs have some sort of conflict-resolution system that helps to determine the outcome of an encounter when players come into conflict. It may resolve an actual combat, or whether or not a character has the ability to pick a lock, lift a heavy gate, or convince the king to sponsor his expedition.

Shadowmoor is a contact boffer larp - almost all of our conflict resolution rules revolve around combat - the rest is up to you! We fight with boffer weapons and ’spell packets’, or beanbags we make with cloth, birdseed, and rubber bands. It’s safe, fast, fun, and exciting.

We play full-weekend events at King’s Mountain State Park in the northern reaches of South Carolina, generally one weekend every month in the warmer months of the year. Check out our schedule in the links above to find out when we’re playing.

Welcome home!

Races of Amroth

The people of Amroth defy expectations. The ideas and attitudes vary from nation to nation, yet they are all linked by common threads of fate and the fierce pride of Amroth itself. You can take on the persona of one of these unique cultures, and explore the future of a new world through ancient eyes.

Dwarves - The dwarves of Amroth aren’t your typical beer-swilling, axe-wielding armored beardy guys. These dwarves still hold craftsmanship, quality, and idelas high, but their mountain holds harbor the foundations of philosophy, freedom, and ideals that every dwarf lives to uphold. Dwarven holds build massive stone ships that sail far and wide looking for trade goods, and new places to settle. They wear classical Greek-inspired clothing, and wield fine bronze weaponry. For more information on their culture, download the race packet.

Hobblings - Amroth’s hobblings live in the northern reaches, along the Great Ocean. Their villages and fortresses are made of thick, broad beams, and they thrive in harsh conditions that cripple most races. They are widely known for their stubborn pride, great honor, and stoic courage. They are more widely known for their longboats, however, and their raids on softer races for plunder and glory. They dress in early northern European garb, and are known for the edges of their throwing axes. To learn more, download the race packet.

Barbarians - The humans of Amroth live on the wide plains of Lostariel west of the Oasis of Shadowmoor. They live in nomadic clans, managing great herds of stout cattle, or in small villages farming their living from the land. They live in fear of the great city of Akadai, and the maurading Tyrant King who rules there with his iron fist. They are a tough, and hardy people, but superstitious and fearful of ill omens. They dress in thick furs, leather armor, and typically wield the largest weapons they can get their hands on. You may read more when you download the race packet.

Islanders - The Islanders of Amroth are a race of humans who have developed the ability to breathe underwater. They live on isolated island chains and can sail their outrigger canoes vast distances, navigating by the stars and by signs in the waters that only they can read. Very closely tied to the land and the water, their shamans have deep knowledge of the spirits and secrets of the seas. They wear Polynesian style clothing, and are famous for their black tattoos. Dive into their culture by downloading the race packet.

Lizardmen - A secretive race, the lizardmen live in the lush rainforests north of the Oasis, across the Ice Mountains. They watch the events of the world and record the annals of history by reading the omens of the stars. Masters of celestial mechanics, there is little that happens in the world that escapes the knowledge of the master seers of the Tochtec. They wear clothing reminiscent of Central American native cultures, and wield keen-edged weapons made from obsidian and bronze. Download the race packet to find out what lies in their stars.

Sampan - No one knows the winds of the seas and the routes of the oceans like the Sampan - elves who live their entire lives aboard great ships in even greater fleets that rarely make a port of call. These elves follow the winds of fate, wherever they may blow, and trade with everyone they come across. They absorb great knowledge, and live by strict codes of etiquette. They wear Asian-inspired garb, and wield light weapons that don’t get in the way of their sails and ropes. Take an auspcious step and download the race packet.

Wachagga - These tribesmen live to the far west of the plains of Lostarial, across the volcanic range that forms its western border. Their knowledge of the elements and the natural world have taight them how to use its resources, and are famous world-wide for Arushan steel, the finest that can be had anywhere. Scholars spend years at the Chuo Kikuu at Ndombwe, a university of great reknown, studying elemental magics and history, while merchants make call on the coast, at the isle of Pemba, trading fine goods for steel and spices. They wear traditional African-inspired clothing, and wield long spears, elaborate shields, and fearsome magic. Forge your way into knowledge when you download the race packet.

Sylvani - Not much is known about this wandering race of plant people. They can be found in any deep forest, always on the move in the warmer months, taking root in the winter as they raise their children through the colder months. No one is more closely tied to the heartbeat of the world, and rumors speak tales of hidden magics and spirits who talk only to these children of the forest. Learn more about their wandering ways by downloading the race packet.

Gargoyles - When things go bump in the night, or kinsmen go missing without explanation, rumors always include the gargoyles. Torches and pitchforks are popular whenever these evil beings come around - learn more by downloading the race packet.

Your First Event

Shadowmoor is a unique combination of the best people, the best friends, the best stories, and the best fun that there is to have in Live-Action Gaming. We have a volunteer staff that is dedicated, creative, and engaged with the game, and we work hard to make sure that each player has a great time. Your first event is free - all you need is a costume!

When you arrive on site, you will check in, get your cabin assignment, and hang out until we kick things off. That’s ususally arounf 10:30pm. We’ll have an introductory meeting, new players will attend the orientation course, and the game will start. We don’t stop until the last day of the event, either. There’s no down time - you eat, drink, and sleep in-character! There is a slow period between 6 and 8pm on each full day of an event for characters to memorize spells, refresh daily abilities, and for players to relax and get some dinner.

Every player is required to spend some time each weekend working to help the game run. The easiest way is to play a monster - we supply the weapons and gear, all you need to do is show up and fight! You can also work in the kitchen, help with the clean-up crew, or many other little things that need to be done to keep things going smoothly.

When the weekend is over, just fill out your checkout envelope, drop your tags in, and let us know how you want to spend your build points. We’ll see you next time!

Races of the Oasis

Races of the Oasis

Oasis citizens are an unusual, mixed bag of people from many different nations, backgrounds, and races. The one thing they do have in common is their determination to survive in a land that is constantly wracked with hostile attention. It takes a special breed of toughness to thrive, and yet many do.
Now, with their homeland [...]

Posted On: February 8, 2009
Posted In: Player's Guide
Comments: No Responses
What is LARP?

What is LARP?

Overview of the basics of live-action roleplaying and how Shadowmoor puts its own flavor on the subject.

Races of Amroth

Races of Amroth

The people of Amroth defy expectations. The ideas and attitudes vary from nation to nation, yet they are all linked by common threads of fate and the fierce pride of Amroth itself. You can take on the persona of one of these unique cultures, and explore the future of a new world through ancient eyes.
Dwarves [...]

Your First Event

Your First Event

Want to know what an event is like? Read this!