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All Hallows...
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Topic: All Hallows... (Read 276 times)
Shaitar
Really needs to go outside
Posts: 589
All Hallows...
«
on:
September 30, 2011, 03:29:09 pm »
Only 3 weeks until All Hallows! I hope all of you are as excited as I am about what I am going to do to... er, for you. A few brief things I wanted to mention coming into the event.
1. Plot, if at all humanly possible, will be rolling and killing folks at 11:30 PM Friday night. Logistics may still be open for a little while after, but those of you in play will be engaged. Please, for the sake of not missing anything, try and be on-site, checked-in, and in-play as fast as you possibly can. I understand situations do not always allow you to get in-play in time. Just do what you can. If you are sure you will be late, try and get someone to pull your spells or check you in. Remember my new rule re: rumors. They will be given to those in-play at opening ceremonies, or those working logistics, or those who are monstering first thing. Don't miss out!
2. All Hallows means a greater number of undead. That means a greater number of taglines. Please please please take your taglines. Don't cause me to come out with unique taglines as retribution. If it gets to body, and you are not immune to it, you take it. If I see something calling 10s on you, and you are only wearing costume, and you are not taking the tagline, I will be checking.
3. I need volunteers. These volunteers will be for the Saturday night field battle. You will get an extra pull for not playing your PC during one of the biggest story battles of the year. I will only take so many volunteers, and will not decide how many I need until Friday night of the event, so they will be on a first-come-first-served basis. If you monster this, you will get to play makeup and costumed creatures, as well as the rewards mentioned before. As well as the undying gratitude of your Head of Plot.
Thank you all, and I look forward to working for all of you!
Jeremy Mason
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Ffej
Just started posting
Posts: 70
Re: All Hallows...
«
Reply #1 on:
September 30, 2011, 07:22:23 pm »
Would you like people to sign up for monstering for Friday night too? (If so put Jeff, Angi and Tim down).
Do you have any sort of estimate of time for the Saturday field battle? (I realize that the battle will be later as stuff always comes up- but Angi was wondering if we were talking 10pm, midnight or 2am.)
Jeff Bauer
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G. Kinney
Been around awhile
Posts: 182
Morgan Bronzehammer
Re: All Hallows...
«
Reply #2 on:
September 30, 2011, 07:30:33 pm »
What time does Logistics usually start?
And if you dont have enough people then I will help Saturday, but its my first All Hallows so if you have enough please forgive me
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Morganus Bronzehammer - Dwarven Healer Templar.
Lieutenant for the Defenders of Light
"The only thing necessary for darkness to prevail is for good men to do nothing"
Yeshua
Been around awhile
Posts: 226
Alphonse
Re: All Hallows...
«
Reply #3 on:
October 01, 2011, 09:19:24 am »
Logistics is usually up and (somewhat) running between 5 to 7 on Friday, depending on how quickly Becca can get things set up in the tavern. Sometimes, things are quick, and sometimes things are slow. But all in all, Logistics is usually working by 7, in some fashion.
Oh and, Jeremy, I'll certainly be helping you as long as I get to site. I'm planning on being Plot's slave at some point during that weekend, and what better time than that field battle. So, if I'm on site, you can count on me.
«
Last Edit: October 01, 2011, 09:21:57 am by Yeshua
»
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Alphonse - The Sampan Healer searching for his true calling
Vincent - So missing that even the player doesn't know where he is
Kor - Rest In Peace, I miss you. </3
YouSeeWhatYouSee - FOIP
G. Kinney
Been around awhile
Posts: 182
Morgan Bronzehammer
Re: All Hallows...
«
Reply #4 on:
October 18, 2011, 10:49:55 pm »
What time, appx, is the first newbie mod going to be on Friday night? I know we had one last event almost right after the safety course.
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Morganus Bronzehammer - Dwarven Healer Templar.
Lieutenant for the Defenders of Light
"The only thing necessary for darkness to prevail is for good men to do nothing"
Casey
New Player Committee
Really needs to go outside
Posts: 841
Maker of weapons, harbinger of calamities.
Re: All Hallows...
«
Reply #5 on:
October 19, 2011, 08:14:14 am »
The intro mod (for first-event newbies) always runs immediately after Safety Course.
Logged
I promise to tell the truth, selected portions of the truth, and nothing but the truth that won't get me in trouble, so help me Chaos.
Weapons/Costumes for May
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